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Mahluk:Dark Demon Download Low Mb

Updated: Mar 22, 2020





















































About This Game Run, jump and slash your way through an epic, vast world of challenges and embark on an epic adventure! The retro 2D hack and slash, platformer adventure game is now also available on PC. Help Mahluk on his adventure to stand against darkness and bring back the peace and serenity that once was. A dark civilization that lived long before mankind, and a evil, devil king powerful enough to rule the civilization, mankind and the world: Kindar. He ruled his world with cruelty for 3000 years. He sent the ones who did not obey him to the underground kingdom filled with pain, torture and misery. No one could come back, but only a mysterious one managed to escape. Legends say, he was an assassin or an exiled king. He was overcoming every obstacle in his path and moving towards to Kindar’s castle with anger and vengeance that can be seen in his red eyes. Evil forces could no longer stop him. If you enjoy classic hack and slash, platformer, retro adventure games, then you will love this! Forget looking for your old consoles and cartridges, you will be able to revive the nostalgic childhood memories on your computer. PLAY WITH THE MOST FEARLESS ADVENTURER. BE THE HERO, AND JOIN THE QUEST TO SAVE THE DARK PLANET NOW! Our retro styled addicting game will be one of your favorite adventure games. As we want to keep the vintage style, you can play the game with your gamepad or controller, and you don´t need an internet connection to play. Designed with love, we conjure up the spirit of old school adventure games giving an epic twist to the story, so you can feel like you are playing the most famous sagas on a new realm, with new characters and a new environment in this world. A GREAT ADVENTURE • Explore a magical realm full of dungeons, mountains, treasures... and horrendous monsters. • Gain experience and level-up and power-up your character. • Lots of dark areas to explore, and monsters to face off. ETHEREAL MAGIC AND SHARP SWORDS • Find powerful weapons, items and discover great spells to defeat your enemies in different ways. • Venture into gloomy caves and dungeons to discover powerful, hidden treasures. • Customize the controls to your preference. FEATURES • 16 handcrafted levels • 3 "End of the Act" bosses, • Over 30 different enemies like zombies, orcs, goblins, flying ones... • 4 different weapons. b4d347fde0 Title: Mahluk:Dark DemonGenre: Action, Adventure, Indie, RPGDeveloper:Serkan BakarPublisher:Serkan BakarRelease Date: 19 Jul, 2016 Mahluk:Dark Demon Download Low Mb mahluk dark demon download. mahluk dark demon. mahluk dark demon взлом. mahluk dark demon apk. mahluk dark demon mod apk It's an okay game for a low price. The art direction is interesting and I like the pixelated style.The gameplay is a bit basic with up, down, and side-to-side movement as well as attack and interact. Story, as far as I'm concerned is a kind of throw-away since you're only given a basic view on what happened in that world and the character who you're playing as; a nameless warrior amongst anguish who is in search of retribution. Overall, it's worth the shot if you're into this type of game and style. And for the current price of 95p, can't really go wrong c:. This is a great retro style platformer. Some of the jumping and crouching mechanics are hit or miss and feel a bit clunky. The story is meh (but who is going to play it for the narrative?). Soundtrack is pretty good though it does loop.The art is also really nice.All in all a great little game that I have enjoyed plus its dirt cheap.. Game looks OK and controls alright, but difficulty is wildly variant. The enemies tend to be trivial, but the game has awkward jumping sections where you get to contend with fiddly hit-boxes, jerky platform motion, and instakill spikey bits. The game doesn't follow normal platform game conventions for visuals - so while the elements are all plain-old platformer things, you're often surprised by how things behave. That was a disappearing platform? Really? I've played tons of platformers, and most follow visual conventions to tell things to players while still keeping a unique style. Eg. I just played "You have to win", and while it's a tough game, it quickly communicated to me what I needed to know to play.And it's not just visual, it's "gameplay contract" stuff. Sometimes you have to blind jump. Sometimes blind jumps kill you. The enemies move erratically, like the frogs don't finish their jumps they just kind of come down when they want. Sometimes something is a functional graphic, sometimes it's just background (ie. you won't know what "spikey stuff" will kill you until it kills you).Most frustrating is that it has a "lives" mechanic - so you can restart from a level checkpoint until you're out of lives. I understand this is how games used to work, but there's a reason games don't work this way anymore - it's frustrating and boring. It's not like the game is trying to get my quarters or something; all this does is encourage the player to kill themselves until "game over" if they're at the start of the level with men down - because you don't want to work your way to a checkpoint if you've only got one guy left. Suiciding is boring.Also, the power ups are lame (and, again, feel irrelevant since the challenges in the game seem to be mostly environment). Like, the ice projectile thing freezes an enemy, but you can't go hit it while it's frozen. That's lame. There's no joy to the combat. You don't feel like you're chopping at dark demon monsters, you're just kind of waving your sword hitbox around and dealing damage. Anyway, enough complaints. The game seems to basically work, and I'm sure most players will get their $1 worth of entertainment here. But I thought I'd give some feedback that's hopefully helpful either to the developer or potential players.. Better than SlainHonestly. Game looks OK and controls alright, but difficulty is wildly variant. The enemies tend to be trivial, but the game has awkward jumping sections where you get to contend with fiddly hit-boxes, jerky platform motion, and instakill spikey bits. The game doesn't follow normal platform game conventions for visuals - so while the elements are all plain-old platformer things, you're often surprised by how things behave. That was a disappearing platform? Really? I've played tons of platformers, and most follow visual conventions to tell things to players while still keeping a unique style. Eg. I just played "You have to win", and while it's a tough game, it quickly communicated to me what I needed to know to play.And it's not just visual, it's "gameplay contract" stuff. Sometimes you have to blind jump. Sometimes blind jumps kill you. The enemies move erratically, like the frogs don't finish their jumps they just kind of come down when they want. Sometimes something is a functional graphic, sometimes it's just background (ie. you won't know what "spikey stuff" will kill you until it kills you).Most frustrating is that it has a "lives" mechanic - so you can restart from a level checkpoint until you're out of lives. I understand this is how games used to work, but there's a reason games don't work this way anymore - it's frustrating and boring. It's not like the game is trying to get my quarters or something; all this does is encourage the player to kill themselves until "game over" if they're at the start of the level with men down - because you don't want to work your way to a checkpoint if you've only got one guy left. Suiciding is boring.Also, the power ups are lame (and, again, feel irrelevant since the challenges in the game seem to be mostly environment). Like, the ice projectile thing freezes an enemy, but you can't go hit it while it's frozen. That's lame. There's no joy to the combat. You don't feel like you're chopping at dark demon monsters, you're just kind of waving your sword hitbox around and dealing damage. Anyway, enough complaints. The game seems to basically work, and I'm sure most players will get their $1 worth of entertainment here. But I thought I'd give some feedback that's hopefully helpful either to the developer or potential players.. Game looks OK and controls alright, but difficulty is wildly variant. The enemies tend to be trivial, but the game has awkward jumping sections where you get to contend with fiddly hit-boxes, jerky platform motion, and instakill spikey bits. The game doesn't follow normal platform game conventions for visuals - so while the elements are all plain-old platformer things, you're often surprised by how things behave. That was a disappearing platform? Really? I've played tons of platformers, and most follow visual conventions to tell things to players while still keeping a unique style. Eg. I just played "You have to win", and while it's a tough game, it quickly communicated to me what I needed to know to play.And it's not just visual, it's "gameplay contract" stuff. Sometimes you have to blind jump. Sometimes blind jumps kill you. The enemies move erratically, like the frogs don't finish their jumps they just kind of come down when they want. Sometimes something is a functional graphic, sometimes it's just background (ie. you won't know what "spikey stuff" will kill you until it kills you).Most frustrating is that it has a "lives" mechanic - so you can restart from a level checkpoint until you're out of lives. I understand this is how games used to work, but there's a reason games don't work this way anymore - it's frustrating and boring. It's not like the game is trying to get my quarters or something; all this does is encourage the player to kill themselves until "game over" if they're at the start of the level with men down - because you don't want to work your way to a checkpoint if you've only got one guy left. Suiciding is boring.Also, the power ups are lame (and, again, feel irrelevant since the challenges in the game seem to be mostly environment). Like, the ice projectile thing freezes an enemy, but you can't go hit it while it's frozen. That's lame. There's no joy to the combat. You don't feel like you're chopping at dark demon monsters, you're just kind of waving your sword hitbox around and dealing damage. Anyway, enough complaints. The game seems to basically work, and I'm sure most players will get their $1 worth of entertainment here. But I thought I'd give some feedback that's hopefully helpful either to the developer or potential players.. Good game,good price.Would like to see crt scanline retro look for this one like the developer did for Ghoul boy game.Glad to see shop items added.This developer does retro style games right.Simplistic jump and kill platforming games with tight controls.If you and enjoy retro games you will be happy with this purchase.. pretty good, but, i dont like, the difficult levels. when i told a friend i got this he said "its total trash, get a refund" i thought it couldn't be that bad and gave it a go......now am getting a refund.the controlls are very buggy and i have seen games with partial controller support, that had better controller support than this.. Mahluk: Dark Demon is a rather terrible platformer.The graphics are ugly, the writing is horrible and full of typos and the controls aren't particularly good. And yeah, the game is also full of bugs and glitches.Playing through two levels was enough for me, there's little to enjoy in Mahluk: Dark Demon. Avoid!I received the game for free from a giveaway but this didn't (rather obviously) affect my review.The good:- Not muchThe bad:- Looks ugly- Gameplay is uninspired- Poor jumping controls- Horrible writing and voiceacting- Repetitive soundtrack- Lots of bugs and glitchesThe ugly:- Gamepad doesn't work properly in some menus Two player challenge mod added!: Hi! Everyone. Added new achievements and 2 player challenge mod. You can challenge your friends at the same pc.. achievements added!: Hi everyone! I added 9 achievements. Have fun. New weapon added (Whip): Big sword removed and added faster and powerfull Whip!. Crt Effect added for retro lovers!: Added crt tv effect for retro lovers!. Added new shop items: Hi everyone! Added new items and two player mode.Have fun!

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